My thoughts on – Joseph Paradiso 1998 analysis of Electronic Music Interfaces
Reading Joseph Paradiso analysis and knowing it was written in 1998, you could kinda tell he predicted or had an idea where music and especially electronic interfaces were heading and I found myself agreeing with his opinion on how Electronic music, in contrast, has no such legacy to classic acoustic instruments. He also said how The field has only existed for under a century, giving electronic instruments far less time to mature and I still feel that is still true even now.
He also went on to say the rapid and constant change in electronics including the conversion into digital and predicted how computers would play a major part in producing modern music with no additional hardware and this is undeniably true in today’s standards. Finally he also foreseen the rise of performance away from conventional electronic interfaces by saying: In the not-too-distant future, perhaps we can envision quality musical performances being given on the multiple sensor systems and active objects in our smart rooms, where, for instance, spilling the active coffee cup in Cambridge can truly bring the house down in Rio. What we’ve covered in class alone revealed this is now possible and easier than ever.
In conclusion, I agreed with Joseph Paradiso’s analysis and feel he really had a clear understanding where music was heading and his predictions for the not-too-distant future are now truer than ever. I think the possibilities of music these days are almost endless from producing to performing, and it is even harder than ever to predict or foresee what is in store for further future possibilities in music. But it is undeniably that classic acoustic instruments will always play a big part in music legacy.
MaxMSP Research Links
A couple of further research links covering the methods we’ve used so far:
A remote controlled visualization of the sound generated in max/msp: Sound Sync in MaxMSP
This project combines complex feedback system and self-organization system in an interactive way in order to generate amazing and spacious sounding. It visualizes the phase differences and transforms them into dramatic graphics, trying to control the unpredictability and diversity with endless and evolving feedback effects. People’s motion affects the sound and therefore change the final visual image as well as feedback effects: Audio-Visual Feedback System on Max/MSP
A great project of someone who used a Nintendo Wii controller to wirelessly modify their guitar effects: Wii Guitar Max/Msp